LIVs main quest line is to empower VR content creators and game developers to connect with, and interact with their audiences in real-time. And now, we’re looking for experienced mobile developers for mobile VR compositing, empowering mobile VR users to share their experiences in real-time.
We have the biggest content creator & game developer user base in VR behind us. Your work will be impacting end-users in the rawest sense - you'll be part of their workflow!
All of the jobs @ LIV are 100% remote, and we've been distributed since day 1 : ) Join the nerdiest team in showbiz!
Skill points we're looking for, generally:
Comfort and experience working with projects that cross IDE boundaries.
Experience in AR, either ARKit or ARCore - a basis for knowledge is the important detail.
Experience working with ML models and deploying them. TensorFlow Lite experience is something we're looking for.
Experience working with Metal.
Experience working with Objective-C and/or Swift.
Experience working with Objective-C++.
Nice to haves:
Experience working with Djinni or similar cross-platform development tools.
We have a weekly D&I meeting where we scrutinize our own D&I efforts across the board, from hiring, to who we shine the spotlight on w.r.t to our creators.
We operate a radically transparent company, and care a lot about building trust through warmth and communication. As you can imagine, in a remote company, this is a critical component of building teams.
One of the things we've identified is that we need to be willing to sacrifice hiring speed for increasing the funnel, and looking in places that our outside our own networks. And that's why we're here : )
Made with ❤️ by Veni Kunche.